Monday, September 28, 2009

Animaniacs



For years, every time I saw that glimmering Warner Brothers logo at the beginning of a TV show or movie, I was certain that the brothers Warner in question were none other than Animaniacs stars Yakko and Wakko. I was fairly positive. I mean, they came out the logo-emblazoned tower in the intro, right? Obviously they were the masterminds behind this multimillion dollar corporation. Really, who else would it be?

How was I to know of Polish immigrants Harry, Jack, Sam, and Albert Warner (nee Hirz, Itzhak, Szmul, and Aaron Winskolaser) whose pioneering exhibition work in the early 20th century earned them a rightful place in movie-making history? The only Warner Brothers I'd ever heard of were Yakko and Wakko, and of course the Warner sister, Dot. TV wouldn't lie to me. Would it? After all, these guys claimed to be animaney, totally insaney, in a show that's maney. Sounded pretty credible to me.



Animaniacs provided 90s children with an endless array of slapstick humor and sight gags sure to encourage all sorts of danger imitative behavior. Immediately on the heels of the success of Tiny Toon Adventures and character cameos in the full-length feature film Who Framed Roger Rabbit?, the studio released this animated variety show intended to pay homage to many of the early animated greats. Not unlike Tiny Toons, the characters were crafted after the classic animated stars from the genre's earliest era. Wakko, Yakko, and Dot were ambiguous in species and resembled the stars of bygone black and white cartoons.

The premise of Animaniacs was undoubtedly complex for a cartoon, not too mention confusing for even the savviest of seven-year olds. Either way, I'll do my best to recount it as I recall, with a fair bit of research filling in the admittedly vast mental blanks. The title Warner brothers and sister were supposedly created in the 1930s to add a bit of spice to the traditional Looney Tunes fare. They managed to become veritable cartoon all-stars despite the fact that their show was both unconventional and completely insane. '

The trio was so crazy and wreaked so much havoc on the studio that the Warner Bros studio authorities eventually locked them in a studio water tower. In the 90s, however, the three managed to escape and continually sneak back into their hidden home. The studio unleashed upon them a Dr. Otto Scratchansniff to allegedly dezanitize the crazy group. A Warner Bros Studio security guard, Ralph, was also charged with reconfining the siblings after each subsequent escape. Pretty complex for a kid's cartoon, I'd say. I still don't totally understand it, though it was rather entertaining.

In the spirit of preceding cartoon variety shows, Animaniacs featured a number of recurring sketches and characters. While the series had a host of minor and lesser stars, let's explore our major animaniacal players:


Hello Nurse!

Not so much a skit but a running gag, "Hello Nurse!" was not only a well-worn Animaniacs catchphrase but also specifically denoted the presence of the vixen blonde studio nurse. Typically when in her presence, the boys would shout, "Helllllllloooo Nurse!" and jump into her arms. The gag was also used with a variety of other characters, such as in the presence of a hefty muumuu-ed lady to which Yakko exclaims, "Hellllloooo large nurse!" See, it works so many ways. How versatile.





Pinky and the Brain

This sketch gained such popularity and such an intensely loyal following that it was later spun off into its own animated show. The Brain is aptly named for his smarts, whereas his sidekick Pinky is not much more than a moronic lackey kept around to do the grunt work involved in taking over the world. The Brain would usually ask Pinky, "Are you pondering what I'm pondering?" only to be subjected to an utterly imbecilic and muddled response. Needless to say, their attempts to take over the world were less than fruitful, though they did provide a good deal of satire and entertainment.


See, it's educational!



Rita and Runt

These two put on a whole lot of show-stopping musical numbers through a veritable array of historical settings. Rita was a street savvy New York-accented cat and Runt was a dim-witted Rain Man-esque dog. The catch was that Runt hated cats with a deep fervor but was generally too slow to realize that his best friend Rita was indeed of a feline persuasion. The musical numbers were fairly impressive, largely due to the fact that Rita was voiced by Bernadette Peters. Due to the financial strain of maintaining Peters on cast and the mounting issues surrounding creating original musical numbers for each episodes, the two faded from the Animaniacs repertoire somewhere around mid-run.






The Goodfeathers

Goodfeathers...Goodfellas. Pure comedic parody gold, right? Okay, so the pun is a tad groan-inducing, but the shorts were pretty cute. A takeoff of the movie Goodfellas, the Goodfeathers were a gang of New York pigeons just trying to make it. Oh, and fighting their rival sparrow gang. And courting Girlfeathers. All in all, not awful satire. Kids weren't all that likely to get it, but at least it gave their parents something to chuckle over.





Buttons and Mindy

The premise of Buttons and Mindy was incredibly simple and formulaic. Mindy's anonymous parents ("Lady" and "Mr. Man") would leave dog Buttons to care for their daughter. Sounds responsible, right? Mindy (voiced by Nancy Cartwright of Bart Simpson fame) was forever wandering off and causing trouble, to which Buttons would rush to her rescue and bear the brunt of the responsibility. I really just loved Mindy for her coinage of the phrase, "Okay, I love you, buh-bye!" She gave kids everywhere the verbal ammunition necessary to forever irritate their parents.





Slappy Squirrel

Uncommon for a kid's cartoon, this short's star featured an elderly star. Slappy was a anthropomorphic octogenarian squirrel living with her chipper nephew Skippy. Slappy skits utilized a lot of well-worn comedic territory such as the Vaudeville-esque skit below, thus introducing an entirely new generation of children to some very old but still funny bits.




Animaniacs ran a couple of seasons on FOX and finished off the remainder of its seasons on the burgeoning but now-defunct WB network. The show was not-only long-running but also aired in syndication for quite awhile following the end of the show, meaning a serious cache of kids grew up on this stuff.

There was also one direct-to-video movie release, Wakko's Wish, which can still occasionally be seen playing on TV sometime around Christmas time. While you can catch the first two and a half seasons on TV (with the remaining episodes pending release to DVD), feel free to use up all that pent up 90s childhood energy to campaign for DVD release of the full-length film.

That's all I got for you today, folks. In the ever-wise words of one Mindy Sadlier, "Okay, I love you, buh-bye!"

Friday, September 25, 2009

Awesome Lunch Box Beverages of the 90s



Nowadays, it takes a lot of dough to impress our friends. $200 jeans, $100,000 cars; it's awfully tough to attain something covetable. Back in our younger days, however, it was as easy as whatever you had packed in your brown bag lunch. As kids, money wasn't much. We wanted some functional currency. Something we could really barter would, something that had tangible value to us.

That's where school lunches came in. If yours happened to contain a Lunchables box or Snack Pack, congratulations. You were well on your way to your way to lunch trading royalty. It was more than just food, though. The 90s brought an onslaught of sweet beverages that were marketed specifically at youth. These drinks became the stuff that supermarket temper tantrums were made of. Our parents may have aspired to feed us healthily, but they could only hold out so long.

These may not have been the healthiest of offerings, but that didn't stop us from coveting them with ever thirst-unquenched fiber of our beings. Many of them had pretty vague and questionable contents, making them the perfect product for kids. We didn't question, we simply consumed. And if it helped garner us some cafeteria credibility, well then, all the better.


Squeez Its/Kool Aid Bursts


What sort of parent wouldn't want to purchase their kid a six-pack of pure liquid sugar? Especially if they came in super-sleek flexible, squeezable bottle. Everything about it just screamed kid-friendly. The twistable cap with its residual droplets of so-called juice. The faces on the Squeez-It brand bottles. The pure, pure sugar that would no doubt be coursing through our veins at a rapid rate by the time we hit math class. Seriously, I still don't know why my mom refused me these. They seem so full of nature's goodness. What? Chemicals are found in nature. Sometimes.




Capri Sun


Speaking of brands who got a lot of flack from parents for their sugar content. These pouches were like liquid crack to children. There was something so satisfying about plunging the pointed end of that little yellow straw into the pre-perforated circle in that shimmering silver pouch. The contents were indiscernible, to say the least. The ads claimed the juice to be "all-natural" but failed to tell us exactly from which fruits these juices were extracted. It didn't matter much, as we were all pretty mesmerized by the Alex Mack rip-off commercials in which active kids morphed into some silvery form of the juice. Sold.




Orbitz



Nothing quite says refreshing beverage like little balls of orbiting gelatin crowding up the bottle. Novelty drinks are one thing, but sometimes manufacturers take it a bit too far. Orbitz were the hottest drink on the market for about five minutes in the mid-90s, proving that your concept doesn't need to be a good one, just a new one. The little suspended balls of gelatin tasted exactly like, well, balls of gelatin. The concept was interesting and kids certainly found them appealing, but it just didn't cut it for the long-term beverage market.



Fruitopia


In 1994, Coca Cola saw the success Snapple was having with their fruit and flavored tea beverages and thought they'd cash in on the market. They unleashed Fruitopia, a fruit-like drink aimed at teens and young people. They created original tv ad spots featuring kaleidoscoping fruits, new-agey music, and beatnik-esque poetry. I'm not totally sure what they were going for, but I did drink a lot of Fruitopia so I can only assumed it worked on me.




Snapple


Snapple was one of the original beverage giants. There was something oddly trendy about these drinks, even though their commercials suggested otherwise. In the 90s, the thrust of their advertising strategy involved use of Wendy the Snapple Lady responding to Snapple fan mail. It was sort of cute and kitschy in a she-sounds-like-all-of-my-Jewish-relatives-with-that-accent kind of way.


Please try to ignore the annoying countdown part of the commercial and focus on the annoying aspects of the commercial itself.


Snapple was (and is) famous for the under-the-lid factoids, though many errors have been found in these facts. I have learned a lot from Snapple over the years, though. When Costco first opened in my hometown my mother would purchase something like 100-packs of Snapple and we'd be forced to drink it nonstop. I know, I know, there are thirsty kids in China. I'm drinking, I'm drinking.




Sunny Delight







Ah, the classics. Sunny D has been around since the 60s, but there was a marketing push for it in the 90s with ads like this:



And of course, Family Guy in the 90s made a pitch-perfect parody of the 1994 ad. You know, back when the show was still funny.



Libby's Juicy Juice

Okay, I can see that now it's Nestle's Juicy Juice. I will remember it forever forth as Libby's, though


It may not seem like much, but Libby's is something of a juice box advertising genius company. You see, the name sounds familiar to most of us based on their sponsorship of some of our favorite PBS shows, namely the Arthur series. When day after day, we saw our pals at Juicy Juice supporting our favorite shows, we couldn't help but desire our very own juice boxes. After all, it was 100% juice for 100% kids. I guess that means Sunny D is for those of us who were only 2% kids. You know, really grown up for our age.



It definitely is enough to make you nostalgic for the days when your status could be determined by what you pulled out of your lunch box. I've tried bringing Red Bulls and other flashy beverages to meetings at the office, but it just doesn't have the same effect. At least we have our memories.

Thursday, September 24, 2009

90s Kids TV Game Shows



People grumble a lot about this current generation of children. They complain that they're too lazy, too unfocused, or overly dependent on technology. I, on the other hand, have a different theory.

Kids these days are suffering from a major shortage of children's television game shows.

I mean, think about it. Really think about it. We watched a lot of TV, too, but what was the differentiating factor that motivated us to get up off the couch and do something? I'm telling you, it's game shows. Watching kids on TV partaking in mild to moderately strenuous activities was enough to give us something to aspire to. Sure, their activities were strange, unconventional, and had little applicability in actual society, but they were real kids who were challenging themselves physically, academically, or super sloppily.

And to those of you who didn't have cable, well, you'll probably feel just as bad reading this post as you did back when you were taunted for being the only kid on the block without cable. Don't say I didn't warn you.


Nick Arcade



I might as well negate everything I just said up there about these game shows encouraging kids to be active. Nick Arcade actually encouraged them to be pretty darn inactive. Contestants battled virtual video game wizards in a green screen world, creating a mesh of animation and live action in a virtual Nick Arcade universe. You have to admit, that's pretty cool.


Finders Keepers



Now this is my kind of show. As the owner of an incredibly messy room that resisted all sorts of motherly intervention attempts, I was deeply envious of the kids on this show who were allowed to ransack the rooms in this fake house. Some kids have all the luck. The game was bisected into two rounds. In one round (the boring round, if you will), kid contestants identified hidden objects in pictures. In the second (the cool round), kids were unleashed in a makeshift simulated house environment finding object based on the host's clues. The best part was the bonus Room-to-Room-Romp round in which kids frantically and methodically ransacked rooms for cards that could grant them such mediocre prizes as a summer at space camp or a gift certificate to KB Toys.


Where in the World is Carmen Sandiego?




Speaking of mediocre prizes, Carmen San Diego's offerings teetered on the brink of insulting. That didn't stop us from coveting the goods and being tricked against our will into learning the geography we so desperately needed. Plus Rockapella was there to provide us with their sweet, sweet in-house harmonious musical stylings. If you didn't take home the gold, though, your prize pickings were admittedly slim. We're talking Rand McNally atlases and Carmen Sandiego sweatshirts. Oh well. It's the thought that counts.



Legends of the Hidden Temple



Speaking of vaguely educational children's television game shows. Legends of the Hidden Temple was sort of educational, in a confusing, myth-heavy sense. It's kind of Incan or Mayan, or whoever it was that was heavy into talking stone head Olmecs. The game began with the moat, as partner-teams would race to cross a pool and ring their assigned gong. In the Steps of Knowledge round, our friends answered questions based on the tale Olmec had recounted for them. The Temple Games featured Guts-like stunt work. The real fun, however, came in the Temple Run. It was like ancient Incan Finders Keepers, but with incredibly frightening Temple Guards who would steal your hard-earned pendants. Tough break, kids.

You have to admit, just a little part of you wants to be a Silver Monkey or Purple Parrot for Halloween. Go on now. We won't tell.


Double Dare





Some things are better left unexplained. Like why exactly in the above clip these kids are pulling rubber chickens out of the birdcages perched on their heads. Really, who comes up with this stuff?
It was a nice touch to make Marc Summers the host, what with his cleanliness-demanding OCD and all. Whether it was Super Sloppy, Family style, or just plain old Double Dare, a lot of really confusing stuff went on. Confusing and messy. We didn't know why, but we just wanted to be a part of it.



Get The Picture



In the 90s, it didn't take much of a premise to get a game show off the ground. All you needed was Nickolodeon's buy in, Mike O'Malley signed on as a host, and you've pretty much got yourself a show. It was a sort of mix between a trivia game, picture guessing game, and physical-challenge filled excitement fest. All in all, not a bad run.



Figure it Out



Sigh. If only I'd had some sort of secret hidden talent or spectacularly interesting fact about myself. I never quite qualified as a contestant for this one. The kids on this show always won. It was pretty much in the script. We were supposed to let our Nickelodeon-grade celebrity guests make fools of themselves and get endlessly covered in buckets of green slime all so we could win our Nintendo 64s and Figure It Out t shirts and call it a day.


For some reason or other, the genre faded into obscurity by the late 90s, despite the syndicated push of reruns on the Nickelodeon cable Games and Sports channel. Like I said, these kids just don't know what they've missing. Maybe once they've ransacked a temple only to be accosted by a full grown man in full Mayan sentinel garb all while wearing a helmet and kneepads, they would know what it was all about. Maybe.

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