Tuesday, July 21, 2009
Please Excuse This Interruption From Your Regularly Scheduled Children of the 90s Programming
A quick explanation for the incredibly brief blog hiatus:
So, you know how when you're a kid, you really want crutches? Like, they seem really cool and you wish you could have all of the attention and cast-signing privileges awarded to your less graceful?
Turns out it's not quite as idyllic as I'd once imagined.
Let me set the scene for you. I'm bicycling in the Amish countryside with my parents (yeah, I did that, just deal with it) and I am really getting into it. I haven't ridden a bike since my ill-fated 5th grade arm-breakage, but I'd decided to give it another go.
As I'd become so astonishingly skillful at biking, I was far ahead and riding solo when I saw a small child of maybe 6 or 7 crying and struggling to keep up with his mom while biking. Like any self-entitled child of the 2000s, this allegedly innocent kid splats straight down in the middle of the path. Like any good conscientious and kind-hearted child of the 90s, I swerved in an effort to avoid running over him.
This was obviously a big mistake, resulting in 6 hours in the hospital, a broken ankle, and innumerable capsules of high-intensity pain medication. We're talking the hard stuff here. In my gimpish and unintentionally whacked-out-on-pain-meds state, I was unable to fulfill my duty of completing this morning's post.
As I am at the airport. Alone. On crutches. Can't walk. Giant bag. All sorts of fun.
Have no fear, though the use of heavy pain medication will ensue, I will be back in full blogging form later this week. Bye now, I'm off to butt-scoot up the stairs. No really, it's gonna be awesome. I appreciate your concern.
Monday, July 20, 2009
The Parent Trap
Ah, innocence. Once upon a time, even our most troubled of starlets were just wee littles children struggling to break into the business under the crow-like watch of their obsessive stage parents. Yes, those were the days. When 11-year olds could be goaded and herded to open modeling calls and Jell-O commercial auditions, their parents seeking their vicarious big break. And we wonder why child actors grow up to have all manners of complexes.
Regardless of her current lot in life, back in 1998 Lindsay Lohan was a cute little befreckled redhead with a hell of a British dialogue coach. She starred in the ultimate suspend-your-disbelief-or-exit-the-theater-now movie, playing a set of intercontinental twins separated at birth. A remake of the 1961 original of the same title, The Parent Trap pushed the limits of reason with its endless array of uncanny coincidences. Though the film wasn't winning any medals for sense-making, it had a certain charm in its ludicrousness.
Lohan plays dual roles as Hallie Parker and Annie James, two ordinary 11-year old girls living on either side of the Atlantic ocean. Hallie lives with her single dad (Dennis Quaid as a totally believable DILF), a vineyard owner in Napa Valley. Annie lives with her single mother, Elizabeth (the late talented Natasha Richardson), a glamorous British wedding gown designer. Naturally, neither of the girls knows much about their mysteriously absent second parent, but conveniently has one half of a torn picture of the parent they've never met. I think we can all see where this is going.
Here's where things get a little dicey on straight-up believability. Miraculously, despite the incredibly vast physical proximity, both Hallie and Annie are sent by their respective caretakers to Camp Walden for Girls. In a series of none-so-friendly encounters, the two quickly become rivals, challenging one another to fencing matches and high-stakes poker games. You know, like all 11-year old girls do. The usual.
No one seems to say much about the fact that the two are absolutely, undeniably identical. Sure, the British one's got a stuffy long haircut and the considerably more with-it Northern Californian sports pierced ears, but other than that they're two identical girls separated by an accent. Not one of their friends or counselors remarks to their respective twin pal, "Hey, have you noticed that girl is your twin sister? Maybe instead of feuding, you two should make some effort to sort this whole thing out."
That would be too easy. Then again, the counselors seem notably absent from the film. I can only imagine the liability issues the camp's insurance company faced for lack of proper supervision. For such a reputable camp, the girls seem to
be pretty much on their own.
Continuing on this poorly-supervised theme, the camp staff becomes so unspeakably fed up with their feuding twin charges that they send them to (gasp!) the isolation cabin. Yes, that's right. The punishment at this camp is going to some podunk cabin with the person you hate to duke it out completely unsupervised. Oh, and you get to bring scissors and needles! Makes perfect sense, right? Good, I'm glad you're coming with me on that one.
After a freakishly long period of time without questioning their obvious physical same-ness, the two warm to one another and begin discussing their lives. They find not only that their birthdays are on the same day, but that their half-pictures of their respective mystery parent fit together to form a full picture. Who would've thought? I know I was shocked. A mischevious plan to switch places is quickly hatched and since no adults have stopped in to check on the two, they're able to get away with crazy shenanigans like cutting each other's hair and piercing ears in a horribly painful needle-and-apple manner.
Oh, and I can't leave out my favorite part in which Hallie has to master the handshake that Annie does with her butler. Did I not mention she had a butler? Because she's English, you see. In American movies they all have butlers. Anyway, the spectacular handshake goes a little something like this (performed by Hallie in disguise, who passes the butler test with flying colors):
Both girls do some careful stepping to try to fit in with their newly acquired parents, and generally do pretty well minus a minor misstep here or there. Okay, so Annie's fam is tad flabbergasted to hear her professional-grade assessment of the dinner wine, and Hallie's brood is marginally suspicious of her suddenly proper manners, but all in all things seem to be going pretty okay. That is until we meet the obviously gold-digging Meredith, the pretty young thing dad Nick is planning on marrying. Because in Disney movies we can't just let people make their own major life decisions, the girls decide this would be a great time for an intervention via the good ol' twin switcheroo.
The twins scheme that their parents will have to see each other during the exchange process and will obviously fall madly and deeply back in love. Children with separating parents, take note: just make your estranged parental units switch you with your twin from across the globe in a grand elaborate plan. It's a pretty airtight method.
The twins along with their house-help cohorts plan a recreation of their parents' meeting on a cruise ship. Everything goes swimmingly (boatingly?), with both remarking that they remain hazy on the details of their split in the first place. Unfortunately for Hallie and Annie, their parents don't immediately reconcile their disparate lives in a wave of passionate impulse but rather more mundanely decide the kids can go visit each other from time to time. Obviously a second-tier backup scheme was necessary to clinch this reunion, so the twins refused to tell their parents who was who until they took them on a family camping trip.
The vile Meredith tags along and mom Liz backs out at the last minute, making for an interesting crew. The girls of course do everything in their power to completely and totally piss her off:
Meredith gets so angry over their antics that she demands Nick choose between herself and his daughters, an ultimatum that obviously expels her from the family. Naturally, Elizabeth and Nick get back together, and everyone lives happily ever after. Even the butler and housekeeper, who despite their mildly ambiguous respective sexualities also end up engaged by the end credits. Altogether now: awwww.
Sure, the movie's not necessarily the most realistic story in the world, but it delivers the fantastical goods in pure Disney fashion. The all's-well-that-ends-well predictability makes the movie satisfyingly unbelievable. Overall, it's a fun film, but more importantly it provides us with a handy time capsule of little Linds so we can remember her as she was: cute, freckly, and according to the following interview, loving the attention. Yikes. That certainly sounds like some dark foreshadowing:
Regardless of her current lot in life, back in 1998 Lindsay Lohan was a cute little befreckled redhead with a hell of a British dialogue coach. She starred in the ultimate suspend-your-disbelief-or-exit-the-theater-now movie, playing a set of intercontinental twins separated at birth. A remake of the 1961 original of the same title, The Parent Trap pushed the limits of reason with its endless array of uncanny coincidences. Though the film wasn't winning any medals for sense-making, it had a certain charm in its ludicrousness.
Lohan plays dual roles as Hallie Parker and Annie James, two ordinary 11-year old girls living on either side of the Atlantic ocean. Hallie lives with her single dad (Dennis Quaid as a totally believable DILF), a vineyard owner in Napa Valley. Annie lives with her single mother, Elizabeth (the late talented Natasha Richardson), a glamorous British wedding gown designer. Naturally, neither of the girls knows much about their mysteriously absent second parent, but conveniently has one half of a torn picture of the parent they've never met. I think we can all see where this is going.
Here's where things get a little dicey on straight-up believability. Miraculously, despite the incredibly vast physical proximity, both Hallie and Annie are sent by their respective caretakers to Camp Walden for Girls. In a series of none-so-friendly encounters, the two quickly become rivals, challenging one another to fencing matches and high-stakes poker games. You know, like all 11-year old girls do. The usual.
No one seems to say much about the fact that the two are absolutely, undeniably identical. Sure, the British one's got a stuffy long haircut and the considerably more with-it Northern Californian sports pierced ears, but other than that they're two identical girls separated by an accent. Not one of their friends or counselors remarks to their respective twin pal, "Hey, have you noticed that girl is your twin sister? Maybe instead of feuding, you two should make some effort to sort this whole thing out."
That would be too easy. Then again, the counselors seem notably absent from the film. I can only imagine the liability issues the camp's insurance company faced for lack of proper supervision. For such a reputable camp, the girls seem to
be pretty much on their own.
Continuing on this poorly-supervised theme, the camp staff becomes so unspeakably fed up with their feuding twin charges that they send them to (gasp!) the isolation cabin. Yes, that's right. The punishment at this camp is going to some podunk cabin with the person you hate to duke it out completely unsupervised. Oh, and you get to bring scissors and needles! Makes perfect sense, right? Good, I'm glad you're coming with me on that one.
After a freakishly long period of time without questioning their obvious physical same-ness, the two warm to one another and begin discussing their lives. They find not only that their birthdays are on the same day, but that their half-pictures of their respective mystery parent fit together to form a full picture. Who would've thought? I know I was shocked. A mischevious plan to switch places is quickly hatched and since no adults have stopped in to check on the two, they're able to get away with crazy shenanigans like cutting each other's hair and piercing ears in a horribly painful needle-and-apple manner.
Oh, and I can't leave out my favorite part in which Hallie has to master the handshake that Annie does with her butler. Did I not mention she had a butler? Because she's English, you see. In American movies they all have butlers. Anyway, the spectacular handshake goes a little something like this (performed by Hallie in disguise, who passes the butler test with flying colors):
Both girls do some careful stepping to try to fit in with their newly acquired parents, and generally do pretty well minus a minor misstep here or there. Okay, so Annie's fam is tad flabbergasted to hear her professional-grade assessment of the dinner wine, and Hallie's brood is marginally suspicious of her suddenly proper manners, but all in all things seem to be going pretty okay. That is until we meet the obviously gold-digging Meredith, the pretty young thing dad Nick is planning on marrying. Because in Disney movies we can't just let people make their own major life decisions, the girls decide this would be a great time for an intervention via the good ol' twin switcheroo.
The twins scheme that their parents will have to see each other during the exchange process and will obviously fall madly and deeply back in love. Children with separating parents, take note: just make your estranged parental units switch you with your twin from across the globe in a grand elaborate plan. It's a pretty airtight method.
The twins along with their house-help cohorts plan a recreation of their parents' meeting on a cruise ship. Everything goes swimmingly (boatingly?), with both remarking that they remain hazy on the details of their split in the first place. Unfortunately for Hallie and Annie, their parents don't immediately reconcile their disparate lives in a wave of passionate impulse but rather more mundanely decide the kids can go visit each other from time to time. Obviously a second-tier backup scheme was necessary to clinch this reunion, so the twins refused to tell their parents who was who until they took them on a family camping trip.
The vile Meredith tags along and mom Liz backs out at the last minute, making for an interesting crew. The girls of course do everything in their power to completely and totally piss her off:
Meredith gets so angry over their antics that she demands Nick choose between herself and his daughters, an ultimatum that obviously expels her from the family. Naturally, Elizabeth and Nick get back together, and everyone lives happily ever after. Even the butler and housekeeper, who despite their mildly ambiguous respective sexualities also end up engaged by the end credits. Altogether now: awwww.
Sure, the movie's not necessarily the most realistic story in the world, but it delivers the fantastical goods in pure Disney fashion. The all's-well-that-ends-well predictability makes the movie satisfyingly unbelievable. Overall, it's a fun film, but more importantly it provides us with a handy time capsule of little Linds so we can remember her as she was: cute, freckly, and according to the following interview, loving the attention. Yikes. That certainly sounds like some dark foreshadowing:
Friday, July 17, 2009
Nickelodeon GUTS
sing
I've said it before and I'll say it again: the 90s were a simpler time. An age before text messaging, tweeting, and facebooking. A time when nations put aside their difference to battle in vaguely athletic harness-dependent events. A time when the greatest feat a kid could aspire to was to climb a giant heap of neon-lit scrap metal. A time when Mike O'Malley was still young and good-looking and not forever irritating me with his incessant plugs for Time Warner digital cable.
Yes, those were simpler times. Oh, how my friends and I yearned to be contestants on Nickelodeon GUTS. We were even willing to overlook that gross foamy yellow mouthguard we'd be required to wear. How's that for compromise? All we wanted was for British referee Mo to describe us by our chosen nicknames (I was partial to The Raging Tornado myself) and to describe our position on the coveted leaderboard.
Was that really so much to ask?
Unsurprisingly, this ambition never became a reality. Unless you count my boyfriend and I dressing up as a GUTS contestant and Mo respectively for Halloween. But I suppose you probably wouldn't, would you now.
There was nothing more I wanted in the world than to become one of these famed child athletes, immortalized for posterity in VHS form:
Unfortunately for me, the correct answer to "Do-do-do-do you have it?" was a resounding no. For three lucky kids per episode, though, this was their chance to shine. Literally. That snow that pelted them from the Aggro Crag was super sparkly.
Nickelodeon's GUTS ran from 1992-1995, with endless rerunning throughout the decade. The show was a sort of kid-based takeoff of the then immensely popular American Gladiators. Three kids competed against one another, clad respectively in their representative color of blue, red, or purple. Before each event got under way, individual contestants were interviewed (later, they aired pre-taped segments) in a little feature they liked to call "Spill Your Guts!"
The athletic events themselves took place in the Extreme(!) Arena, and were sometimes loosely related to actual sports. More often, they were elaborate tests of athleticism made possible through the use of harnesses, mouthguards, and well-placed safety nets. There were obstacle courses, wave pool events, and all sorts of extreme(!)-named events for the players to compete in. Mike O' Malley narrated, saying ridiculous things like, "He took to the water like a porpoise!" Then, for the official stuff, we cut to Mo.
Mo was a British referee/officiant who explained the leaderboards, points, and made official rulings on if a kid's toe was over the line. She also got to say official-sounding phrases like "Players will start at the sound of my whistle". First placers earned 300 points, second earned 200, and third earned a measly 100. Luckily for those kids, there were only 3 competitors, meaning everyone gets a medal.
Contestants were to activate the "actuators", which really just meant they were supposed to turn on some crappy touch light as they bounded up the almighty Crag. You have to admit, "actuators" sounds way cooler. Each third of the Crag was swathed in colored light corresponding to each player's representative color. This sounds like a pretty easy if completely unnecessary task, but the show threw in some special effects-type obstacles to sweeten things up. Avalanches, glittery snowstorms, flashes of lightning, and even nuclear flying crystals. Yep, that's right: nuclear flying crystals. Just like climbing a real mountain.
The first kid to the top of the Aggro Crag received 725 point, most often nullifying all of those other pointless preceding events. There was an eviable awards ceremony in which the competitors received their inevitable medals and the gold medal-winner was given a piece of the Aggro Crag. Admittedly, this plutonium-esque hunk of plastic looked pretty dissimilar to the Crag itself, but it was still arguably the most coveted piece of neon green plastic around.
To illustrate the desirability of taking home a piece of the crag, do a little Google search for something along the lines of "buy a piece of the aggro crag". On eBay, the site even comes up with alternative search suggestions for you, implying that numerous people search for "piece of the crag" and then follow that up with "GUTS aggro crag." These now-grown ups are still dying to get their hands on a piece of the crag. You know what they say: if you can't beat 'em, buy 'em.
In 1994, Nickelodeon produced an Olympic-style spinoff of the show entitled Global Guts, pitting kids from different countries against one another in a battle to prove superiority at Extreme Dodgeball and Wave Pool Kayaking. It's a competitive field, I know, so these segments were pretty tense. Kids came from places like Israel and Kazakhstan to prove their worth and earn a piece of the almighty Crag (by now, in Super form). Not only did this did the international competition add a new element to the show (particularly when we battled the forces of former communism on the rock climbing wall), the winner got to do a sweet flag-flying victory lap as well. Talk about doing your country proud.
Sure, Nickelodeon brought back a version of it as My Family's Got GUTS in 2008, but the era had passed. For the children of the 90s, that is. Those of us with as-of-yet-unrealized dreams of bringing home a piece of the Crag will suffer forever from unrequited semi-athletic accomplishments. Unless one of you happens to find a piece of it on eBay, that is.
I've said it before and I'll say it again: the 90s were a simpler time. An age before text messaging, tweeting, and facebooking. A time when nations put aside their difference to battle in vaguely athletic harness-dependent events. A time when the greatest feat a kid could aspire to was to climb a giant heap of neon-lit scrap metal. A time when Mike O'Malley was still young and good-looking and not forever irritating me with his incessant plugs for Time Warner digital cable.
Yes, those were simpler times. Oh, how my friends and I yearned to be contestants on Nickelodeon GUTS. We were even willing to overlook that gross foamy yellow mouthguard we'd be required to wear. How's that for compromise? All we wanted was for British referee Mo to describe us by our chosen nicknames (I was partial to The Raging Tornado myself) and to describe our position on the coveted leaderboard.
Was that really so much to ask?
Unsurprisingly, this ambition never became a reality. Unless you count my boyfriend and I dressing up as a GUTS contestant and Mo respectively for Halloween. But I suppose you probably wouldn't, would you now.
There was nothing more I wanted in the world than to become one of these famed child athletes, immortalized for posterity in VHS form:
Unfortunately for me, the correct answer to "Do-do-do-do you have it?" was a resounding no. For three lucky kids per episode, though, this was their chance to shine. Literally. That snow that pelted them from the Aggro Crag was super sparkly.
Nickelodeon's GUTS ran from 1992-1995, with endless rerunning throughout the decade. The show was a sort of kid-based takeoff of the then immensely popular American Gladiators. Three kids competed against one another, clad respectively in their representative color of blue, red, or purple. Before each event got under way, individual contestants were interviewed (later, they aired pre-taped segments) in a little feature they liked to call "Spill Your Guts!"
The athletic events themselves took place in the Extreme(!) Arena, and were sometimes loosely related to actual sports. More often, they were elaborate tests of athleticism made possible through the use of harnesses, mouthguards, and well-placed safety nets. There were obstacle courses, wave pool events, and all sorts of extreme(!)-named events for the players to compete in. Mike O' Malley narrated, saying ridiculous things like, "He took to the water like a porpoise!" Then, for the official stuff, we cut to Mo.
Mo was a British referee/officiant who explained the leaderboards, points, and made official rulings on if a kid's toe was over the line. She also got to say official-sounding phrases like "Players will start at the sound of my whistle". First placers earned 300 points, second earned 200, and third earned a measly 100. Luckily for those kids, there were only 3 competitors, meaning everyone gets a medal.
Our good pals Mo and the then immensely handsome Mike O'Malley. Am I alone in this childhood crush or what?
Of course, these events were fun on their own but nothing in comparison to the awesomeness of the ultimate culminating event. The Aggro Crag (succeeded by the Mega Crag and later the Super Aggro Crag) was a mountain-type structure constructed of what we can only assume were dangerous sharp-edged deconstructed Nickelodeon sets.Contestants were to activate the "actuators", which really just meant they were supposed to turn on some crappy touch light as they bounded up the almighty Crag. You have to admit, "actuators" sounds way cooler. Each third of the Crag was swathed in colored light corresponding to each player's representative color. This sounds like a pretty easy if completely unnecessary task, but the show threw in some special effects-type obstacles to sweeten things up. Avalanches, glittery snowstorms, flashes of lightning, and even nuclear flying crystals. Yep, that's right: nuclear flying crystals. Just like climbing a real mountain.
The first kid to the top of the Aggro Crag received 725 point, most often nullifying all of those other pointless preceding events. There was an eviable awards ceremony in which the competitors received their inevitable medals and the gold medal-winner was given a piece of the Aggro Crag. Admittedly, this plutonium-esque hunk of plastic looked pretty dissimilar to the Crag itself, but it was still arguably the most coveted piece of neon green plastic around.
To illustrate the desirability of taking home a piece of the crag, do a little Google search for something along the lines of "buy a piece of the aggro crag". On eBay, the site even comes up with alternative search suggestions for you, implying that numerous people search for "piece of the crag" and then follow that up with "GUTS aggro crag." These now-grown ups are still dying to get their hands on a piece of the crag. You know what they say: if you can't beat 'em, buy 'em.
In 1994, Nickelodeon produced an Olympic-style spinoff of the show entitled Global Guts, pitting kids from different countries against one another in a battle to prove superiority at Extreme Dodgeball and Wave Pool Kayaking. It's a competitive field, I know, so these segments were pretty tense. Kids came from places like Israel and Kazakhstan to prove their worth and earn a piece of the almighty Crag (by now, in Super form). Not only did this did the international competition add a new element to the show (particularly when we battled the forces of former communism on the rock climbing wall), the winner got to do a sweet flag-flying victory lap as well. Talk about doing your country proud.
Sure, Nickelodeon brought back a version of it as My Family's Got GUTS in 2008, but the era had passed. For the children of the 90s, that is. Those of us with as-of-yet-unrealized dreams of bringing home a piece of the Crag will suffer forever from unrequited semi-athletic accomplishments. Unless one of you happens to find a piece of it on eBay, that is.
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