Thursday, October 29, 2009

Jurassic Park



There are certain movies that have the unique ability to both terrify and entertain us at the same time. Especially as impressionable young children, special effects can have a marvelously resonant impact on our easily rattled imaginations. The images that frighten us as children have the power to stay with us for life. I mean, I'm still afraid of being eaten by dinosaurs while innocently settling a velociraptor in its isolated caged environment during a promising career stint as a genetic engineer on a Costa Rican Island. Still.

While we may be unfazed by dazzling computer generated visual effects today, we were incredibly impressed when it was still a fledgling enterprise. Before computer animation, visual effects in movies were less than convincing to say the least. Yes, the movie industry had had years to come up with all sorts of perspective and angle-based trickery, but it just wasn't as thrilling to see a spacecraft careening through the galaxy with little strings attached to its sides.

Jurassic Park was incredibly pioneering in the field of visual effects, unleashing upon audience such a series of incredibly realistic-looking prehistoric creatures that they had never seen before. In previous films with dinosaurs in the plot, the beasts themselves had been laughably unconvincing. In Jurassic Park, however, the close interaction of the computer animated dinosaurs and the human actors was enough to have all of us trembling in our movie seats. While it may not be up to snuff by today's standards, in the early 90s it was terrifyingly realistic and unlike anything any of us had ever seen.

Based on the late Michael Crichton's science fiction novel of the same name, Jurassic Park explores the dangerous outcomes of tampering with prehistorical science. Crichton actually began work on the project as a screenplay, but it later grew into a book which would later grow back into a movie under the guidance of Steven Spielberg. Despite its twisted path to production, it was an interesting and chilling story that ultimately drew millions of moviegoers to the theater.




While the plot is certainly farfetched, it's also an interesting and well-conceived premise. The short version of the way-too-complicated-for-me-to-understand-as-a-child set up is that a genetic engineering firm is in the midst of creating a theme park featuring real dinosaurs. Why anyone ever, ever thought this might be a good idea is completely beyond me, but I'm just going to go with it. I mean, me: five foot five. T-Rex: 20 feet. I'm no mathlete, but I'm pretty sure the odds are stacked against me.

The scientists working on the project used prehistoric mosquitoes preserved in amber and extracted from them the years-old dinosaur blood that constituted their last supper. They craftily combined the genetic material with some leftover frog DNA they had laying around and presto change-o, we've got ourselves some dinosaurs. Again, this seems like a totally marvelous and harmless idea that will in no way erupt in the faces of all invested in the project.

Following some complications in getting things off the ground, a team of inspectors arrives to give the park the go-ahead. The CEO of the whole operation invites some prominent and relevant scientists with titles I'm not going to even attempt to spell out for you here. Oh, and he's got his grandkids with him, you know, just in case the dinosaurs have a hankering for a light snack.

A tropical storm and some mild inconveniences later, computer geek Dennis Nedry (You know, Newman from Seinfeld) is left to tend to the park. Unluckily for the park, Nedry has accepted a substantial bribe from the firm's competitors to provide them with embryos. In order to do so and get away with it, he needs to shut down the park's security system. Yes, the one that controls all the electric fences that keep the dinosaurs in. I think we can all see where this is headed.



It's about at this point in the movie that everyone either starts dying vicious and gory deaths or running for their lives. Obviously Nedry's got to bite it, after all he started it, so it's really only fair that he gets eaten alive by dinosaurs. Our lawyer pal doesn't fare too well, either. To be fair, I guess that's probably what you get for voluntarily isolating yourselves with ferocious prehistoric beasts.

As if things weren't bad enough, the survivors come across a nest of freshly hatched eggs, which was totally not in the plan. All of the dinosaurs were supposed to be females, but conveniently for the twisting plot these frogs they used have some sort of gender mutation. That can't be good. Thanks a lot B.D. Wong, you played the scientist who was supposed to have taken care of that. To think I trusted you as Franc's assistant in Father of the Bride.

A park engineer (Samuel L Jackson, because it just wouldn't be a movie without him) attempts to break into the now-deceased Nedry's computer, but to no avail. Of course the only way to get into the files is to shut everything down, which seems like a pretty ominous sign when we've already got man-eating dinosaurs abounding. There's a fair amount of bloodshed during this part, and by fair I mean more than enough fodder to give a kid nightmares for months. Believe me, I know.

Finally they get connected with their crappy modem and manage to call for help, requesting a helicopter to retrieve them from the mounting wreckage they've unleashed on the island. I don't want to give too many spoilers (i.e. the memories are still to traumatic to recount) but suffice it to say the survivors make a narrow escape and leave us with a vague enough ending to warrant not just a sequel but a legitimate franchise.

In case that synopsis just didn't do it for you memory-wise, here's a handy condensed version:



When the movie was released, it soon became the highest-grossing film of all-time. Sure, it got knocked off its top spot by Titanic, but it's still definitely up there. Even watching the movie today after all I know about advances in animatronic modeling and computer imaging, it's still pretty terrifying. I suppose that's testament to its staying power. If you'll excuse me now, I'm going to go hide under the bed.

Wednesday, October 28, 2009

Gender Specific Version of 90s Toys: Stereotyping at its Finest


From infancy, we learn that blue is boys and pink is for girls. Even idealistic parents who seek to give their child a more open-minded experience usually succumb to the plethora of gender-specific paraphernalia in the marketplace. When it comes down to it, your kid is most likely either going to beg you for a dolly or a monster truck, and you're just going to have to deal with it and shell out the cash for different toys for different gendered siblings.

Toy companies are savvy to the fact that creating gender specific toy options gives them double the revenue avenues. They pretty much only have to think up one idea and then tint it either blue or pink accordingly. Figuratively speaking, that is. I don't imagine they actually have an idea dyeing process.

Some of the ideas translated well to dual versions, while others may have been best left to appeal to a single gender. I mean, let's be real here. Everyone knows it's cool for Transformers to turn from a car into a robot. It's fully functional, and now endorsed by Megan Fox. But for a doll to turn into a cupcake? What exactly is the functionality on that one? At least as a robot you can wreak general havoc and destruction. What new power do you gain by disguising yourself as a tasty baked good?

Narrow minded toy producers gave us a clear-cut stance on gender stereotyping, advertising the toys exclusively to the designated gender and thus alienating any kid who may like to play with a toy aimed at the opposite sex. They weren't out trying to destroy individuality, they just wanted to make truckloads of money and figured that appealing to their main audience would probably do that trick. Here are just a few of the stereotypical girl version/boy version dichotomies of toys available to children in the 90s:



Girl Version: Treasure Trolls
Boy Version: Battle Trolls


Let's play a game. It's called good idea/bad idea. It goes a little something like this: troll figurines with rhinestone belly button embellishment? Good. Reinterpretation of that same cuddly figurine to wield an axe and nun chucks? Bad. Don't get me wrong, I understand that trolls are by nature supposed to be gruff and aggressive, but the troll toys available on the market place were generally pretty friendly. The regular ol' trolls were fairly gender neutral until Ace decided to baby dollify them to attract an offshoot group of fawning young girls:



Of course that girl in the commercial would wish for curly hair. She couldn't possibly want a better understanding of precalculus or biomedical science. Nope, its pretty much all about looks. Thanks, Ace!

Hasbro took a slightly different approach in marketing to juvenile male consumers:



Geez, these things are threatening. And we wonder why boys grow up to be so aggressive?



Girl Version: Treasures n' Trinkets Jewelry Making Kit

Boy Version: Creepy Crawlers

Creepy Crawlers have been around for decades, entertaining children with marginally hazardous ovens with the power to nuke gooey bugs. Boys got to do this:




While girls got to do this:




Why exactly young girls would want to make earrings and necklaces out of a disturbingly gummy goo is beyond me, but apparently ToyMax thought they had a real winner here. To be fair, I did own this toy, and I did wear the clip-on earrings. They were sort of cute, in a why-the-hell-am-I-wearing-pink-slime-on-my-earlobes kind of way.



Girl Version: Cupcake Dolls
Boy Version Transformers

I know I've already began a partially-completed rant up top there, so I should just let these commercials speak for themselves.

Boys had this:



Whereas girls had this:



I'm sorry, "she cooks sweet and looks sweet and smells sweet, too"? Boys get killer robots and we get a junior housewife in training? Boy, I just can't wait to rush home so I can practice baking and looking pretty. Who needs global robot takeover when you've got domestic skills?




Girl Version: Barbie Lamborghini Power Wheels
Boy Version: Jeep Protector Team




Yes, you heard that right. We're going to shop, shop, shop, till we drop, drop, drop. Now there's a positive message to send young girls. Let's just hope our young male suitors packed a credit card in their kawasaki ninjamobiles.



Well, isn't that nice? Boys get to be heroes and girls get to go shopping. How enlightened. Thanks, Mattel!




Girl Version: Happy Meal Barbie Toys
Boy Version: Happy Meal Hot Wheels Toys


McDonald's Commercial (1998) - The best free videos are right here

I admit this one is sort of a cop-out. Barbie and Hot Wheels are not really related in any way other than that they are both children's toys and obviously have some sort of lucrative relationship with McDonald's. They're certainly not alternative versions of the same toy. Rather than selecting a universally appealing consolatory toy to offer children as kudos for finishing their McNuggets, McDonald's went the route of giving all boys one model toy and all girls another. The message here was clear: girls should like dolls, boys should like cars, and McDonald's counter employees will scorn and berate you for requesting otherwise.



I'm not all that up on current toys so I really couldn't tell you if today's offerings are any more enlightened. It's pretty safe to say that as long as there exists a marketable demographic of toy buyers, toy companies will employ utterly shameless tricks with little regard to sensitivity or diplomacy. That is to say, corporations will continue to shill pink crap for girls and blue crap (with lasers!) for boys until it stops being profitable. If you can't beat the system, you might as well join on in. Now where's that cupcake doll?

Tuesday, October 27, 2009

The Mary Kate and Ashley Olsen Empire


It may be difficult now to think of Mary Kate and Ashley Olsen as anything other than socialite bag ladies, but back in the 90s they were amongst the most successful young entrepreneurial stars on the scene. Don't let their current air of homelessness fool you: these girls have been building their multimillion dollar empire brick by straight-to-video brick since they were old enough to legally appear onscreen. Love them or hate them, they built themselves as an incredibly successful brand. Yes, they've stamped their name on everything from shampoo to training bras, but something's got to keep these girls in poorly fitting oversized sweaters.

When the girls debuted in TGIF's Full House as infants, a crafty lawyer saw great potential in capturing and packaging their essence. Their manager Robert Thorne created Dualstar Entertainment and in a then-shocking move named the girls (at seven years apiece) as executive producers. Moguls don't come much mini-er than that. While most of their peers were mastering the monkey bars at recess, the Olsens were already overseeing a fast-growing empire. Not too shabby.

Tween programming was still mostly an untapped well in the early 90s, with most media producers focusing on capturing the attention of either children or teens with no middle ground. The twins' manager saw an opportunity for some serious tween-tapped revenue and capitalized it by building the girls into a tightly managed, well-defined product that sold well with young girls and parents alike. While they may have shaken their once-wholesome all-American image, their fame is hinged on the fact that they turned selling out into a legitimate business prospect:


Full House

The twins got their start on Full House when they were only 9 months old, making them celebrities practically since birth. The girls were hired to play a single character, Michelle Tanner, to comply with time limitations of child labor laws. Initially, producers tried to hide the fact that Michelle was played by two different actresses. When Mary Kate and Ashley soon began developing a fan base, however, they quickly changed their tune. These girls had star quality from a young age, as you can see from the following interview with them. Warning: if you're sensitive to adorableness, you may want to skip this one.





To Grandmother's House We Go/Double, Double, Toil and Trouble/How the West was Fun


During their time on Full House, Mary Kate and Ashley expanded their young fan base by starring in a slew of children's made-for-TV movies. This cheesy fare went over well with young audiences and their overprotective parents, further skyrocketing the twins to atmospheric fame.





Our First Video


In 1993, the twin's manager saw great potential in the straight-to-video market, expanding the twins' brand to include children's videos with tie-in musical numbers. I watched this VHS so many times that the tape began to unravel, leaving me inconsolable. I just wanted to watch "I am the Cute One" and "Nobody Tells the President What to Do" on repeat approximately twenty thousand times. Is that so much to ask?

I'm not sure if the music industry would technically classify any of these songs as singles, but I do remember hearing "Brother for Sale" on the radio. Granted, it was a kid's station, but I was pretty convinced that these girls had a hit record on their hands.





The Adventures of Mary Kate and Ashley


Sometime around this era I distinctly remember receiving my Mary Kate and Ashley Olsen Fan Club Starter Kit in the mail, which was essentially a brochure for all of the overpriced things I could ever imagine begging for. Following Full House's cancellation, Dualstar expanded their straight-to-video enterprise with a series of MK&A adventure movies.

In these videos, the girls played kid detectives fully decked out in 40s-style detective gear. Everyone knows that's how real detectives go undetected: by dressing the part. By this point, the girls were pretty much unstoppable. The plots and acting were almost entirely inconsequential. It was shameless brand-building and we ate up every minute of it.




You're Invited....

The idea that Ashley and Mary Kate would even consider inviting me (me!) to their costume/dance/sleepover party was almost too exciting to bear. Okay, so everyone who could convince their parents to shell out the twenty bucks for the video was on the guest list too as far as Dualstar was concerned, but still.




It Takes Two

The Olsens made the leap to the big screen with 1995's It Takes Two. It was sort of a Parent Trap rip-off with a less substantiated premise, but it was a huge hit with kids. This was a simpler time, when Kirstie Alley was still of Hollywood proportions to play the female romantic lead and Steve Guttenberg was a household name. I was, per usual, surprised to learn that the movie holds a remarkably putrid 9% fresh rating on RottenTomatoes.com. For those of you slow on the math front that's 91% rotten. Yikes. As a kid, I was pretty certain this film was a masterpiece and was thus shocked at the Academy's blatant omission of the movie in its nominations. For shame.




Two of a Kind

You know what's a really good idea? Naming the main characters in the show after the actors but mysteriously changing their last name. Now that's good writing. The short-lived Two of a Kind premiered on TGIF in 1998, featuring Mary Kate and Ashley Olsen as Mary Kate and Ashley Burke. See? Brilliant. The show's ratings were a serious disappointment, leading to its cancellation after one season. Remarkably, though, during that time they managed to release 39 (!) book adaptations of the show. That's just impressive.




Billboard Dad/Switching Goals/Passport to Paris/Our List are Sealed/There Aren't Enough Front Slashes in the World to Complete this Insanely Extensive List of Straight-to-Video Movies


Ashley and Mary Kate cemented their status as tween icons with their incredibly successful straight-to-video offerings. They always played a different set of twins, but each set seemed to suffer from Wakefield syndrome: that is to say, one was a Jessica and the other an Elizabeth. I guess it's pretty much inevitable. I mean, how could there be any twins out there with something in common? No, polar opposites are really the only available permutation.



While Mary Kate and Ashley have moved on to pursue separate and more grown-up ventures, their empire remains intact. Dualstar even represented those twins from The Suite Life of Zack and Cody for awhile, proving that the company has some strangely sustainable twin business out there. The Olsens may not be the squeaky-clean tween idols of days past, but many of their fans remain fiercely loyal. These girls were workhorses from ages 0-18, so it's pretty fair to let them off the hook now with full-time gigs as essentially mannequins for enormous sunglasses and tattered scarves. They've earned it.

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