Wednesday, June 23, 2010

90s Teen Magazines


A quick perusal of 90s teen magazines leads us to a simple conclusion: publishers don’t have particularly high standards for their publications or expectations of their target demographic. Though arguably many magazines for grown women stoop to an equal level of insulting stupidity, teen magazines in their heyday functioned on the assumption that teenagers required a dumbed-down of grown up information. While perhaps an elevated level of discourse could have encouraged teenage girls to engage intelligently with their reading material, the general consensus was that they would rather read about their peer’s fake embarrassing moments.

That’s not to say all teen magazines featured solely vapid airhead-in-training material, but for every informed, timely article these publications featured more than their fair share of silliness. Whatever qualms feminists may have found with their content, one thing was certain: teen girls ate these up. Content was almost an afterthought; before the wane of printed publications in the 2000s, many of us were pretty happy to lap up whatever these magazines fed us. It may not have always been the most enlightened perspective, but they were arguably fun reads.


YM


Featuring standard columns like “Say Anything” and “It Happened to Me,” YM once held a major corner of the teen magazine market. “Say Anything” gave us allegedly true first-person account snippets of self-proclaimed most humiliating moments. For any of us who ever wrote in to the column with a group of our giggling friends, though, it was clear that the majority of these stories were completely made up. They always went a little something like, “and then this happened and then this happened, and if that weren’t enough, then I ended up doing this!” Like their Cosmo confession counterparts, most of these moments seemed just a bit too bad to have actually happened to anyone.

In the real life drama section, we all had a monthly opportunity to be frightened by some obscure disease or life event that was indubitably unlikely to happen to us. YM advised young girls on health, boys, and other pertinent topics, repackaging many of the same topics year after year and glossing them up with current fashions.


Seventeen


Seventeen supposedly catered to an older adolescent audience (the magazine’s name should tip you off on the target age range) but in reality, its allure was more powerful to young teens. Just the idea that we were reading a magazine catered to 17-year olds at the mere age of 13 made us feel powerfully mature and worldly. It wasn’t of course, but it felt exciting nonetheless.

Like YM, Seventeen featured embarrassing moments columns and advice articles, though perhaps its most favored features were its monthly quizzes. Even as 13-year olds, most of us were savvy enough to outsmart the quiz; until the mag got wise enough to ascribe specific point values to each answer varying by question, we were wise to their consistent A, B, and C answers throughout. It usually went something like this: A was over the top, B was just right, and C was glaringly deficient. Miraculously, we all came through with the just-right classification. Remarkable.


Teen

Completing the teen magazine market trifecta was Teen, holding a similar market share to and YM and Seventeen. In many respects, these publications were nearly indistinguishable from one another: they mostly featured the same tired advice columns, style news, and “real life” features. Their embarrassing moments section, “Why Me?” was essentially the same as YM’s “Say Anything” feature, though the similarities did not make the stories any less amusing. Teen did feature its fair share of personal essays entitled “True Stories from Real Teens,” which were occasionally informative but more often just gave all of us uninteresting readers out there hope that we too someday could be published within the hallowed pages of Teen.


Sassy

While a few of these magazines are no longer around, none seem to have left the same void in my life that accompanied the departure of Sassy. While it did cover many of the same issues as the other teen magazines on the market, Sassy often took a unique spin with an edgier feel. Unlike its teenybopperish peers, Sassy devoted space to indie musicians and feminist-minded ideals. When the mag was folded into Teen in the mid-90s, it took with it its adherence to all things outside of the mainstream. I held onto my Jane magazine subscription (created by Sassy editor Jane Pratt) for years hoping it would fulfill the Sassy-shaped hole in my life, but it was never quite the same.


Teen People

In 1998, Teen People started the wave of teen versions of popular grown-up magazines--following the teenification of people came Teen Elle, Teen Vogue, Cosmo Girl! and many more. While many of these adolescent magazines are now defunct--Teen People included--for a brief period following their debut there was a major buzz of excitement about these teen-specific editions of major magazines.

Like its grown-up counterpart Teen People featured stories about celebrities, though possibly less salaciously than typical People magazine coverage. Teen People premiered to high fanfare and adolescent excitement in 1998, but by 2006 People announced its teen publication would now be relegated to online articles. It seemed the market on celebrity news was remarkably oversaturated, particularly as most teens could find the dirt online for free. While it was a novel idea at its conception, Teen People failed to hold our long-term adolescent attention spans.


Tiger Beat/J-17/BOP

On the lower end of the teen magazine spectrum lay the glorified pinup publications. These magazines claimed to have articles, but for the most part they were stocked with fluffy interviews with teen stars accompanied by fold-out posters. It was by no means educational or informative by any stretch of the imagination, but it did encourage our mindless idle idol preoccupation.
If you’re looking to reminisce about kid’s magazines, check out this post--entirely devoted to children’s publications

Tuesday, June 22, 2010

Dunston Checks In


No matter how frequently it happens, I’m always a bit surprised to see the critical thrashing taken by some of my favorite childhood movies. As a kid, my friends and I were convinced movies like Dunston Checks In was among the cinematic creme de la creme. A quick trip to aggregate ratings site Rottens Tomatoes reveals a different picture entirely; among the most positive comments is one claiming the film’s only redeeming quality is that it may possibly keep your children quiet and complacent for ninety minutes. Ouch.

As a general rule, puppets and animals are usually fail-safe stock characters with which to cast your children’s film. Not only do they come significantly cheaper than big name stars, their novelty casts a sort of unbreakable spell over impressionable children. While their accompanying adults may have been beating themselves over their heads with their own shoes to get through an hour and a half of monkey debauchery, children were gleefully taken in by the cuteness of cinema critters.

Dunston Checks In follows the adorable animal character formula pretty closely, though it does offer the semi-subverted trope twist of putting the animal protagonist on the side of the bad guys. Dunston is a cute orangutan, sure, but he ultimately is an accessory in the heist of some major jewels. I’m not sure what sort of criminal charges could be pressed against a monkey, but Dunston makes a good case for convicting simians.



Truthfully, the movie could be titled “random orangutan antics haphazardly arranged around a flimsy plot.” Dunston Checks In seems determined to insert its title monkey character into as many zany situations as possible, with little attention paid to common sense or anything related to real life situations. Of course, this is a children’s movie we’re talking about here, so that set up is not necessarily a bad thing. In many ways, this simplified plot model mash-up of Dunston’s gags and practical jokes is far more adept at holding children’s attention than a sensible linear plot could ever be.

Dunston Checks In focuses on upscale hotel owner Robert Grant (Jason Alexander), a widower with two young sons. Though the hotel is already rated at five stars, Grant finds out a six-star rating may soon be available. Determined to achieve the higher status, he sets out to vie for this new level of luxury validation.

In a classic case of 90s comedy misunderstanding, mysterious guest Lord Rutledge (Rupert Everett) is mistaken for the hotel inspector. Grant and Co. see Rutledge’s careful inspection of the hotel interior and assume him to be the incognito inspector, though in reality he is surveying the scene for a heist. I smell the onset of some hilarious hijinks.


Rutledge, for no better reason than to set up the shaky plot of a children’s movie, has an orangutan in tow who assists in carrying out his thievery missions. Dunston’s owner is less than hospitable to his monkey companion, leading the orangutan to flee to the hotel ducts and end up in the company of Grant’s sons Kyle and Brian. In turn, the boys try their best to convince the hotel staff about the ape on the premises, but Dunston’s impressive stealth makes him nearly invisible to the other hotel occupants.

As you can imagine, hilarity ensues--at least from a child’s perspective. An additional antagonist is stirred into the pot when Grant hires an exterminator (Paul Reubens) to take care of the hotel’s monkey problem. The film offers us a slew of further humorous misunderstandings, ultimately culminating in some family-friendly semi-schmaltzy but generally sweet sentimentality.

Dunston Checks In isn’t high art by any means, but many children of the 90s will still probably tune in for the nostalgia value when the movie is on TV. Like most family comedies, the humor serves to delight the easily amused children while hopefully not offending any of the parents in attendance. Even as an adult, though, there’s something sort of charming about a major animal character--no matter what he does, it’s sort of cute and funny. The story would never have made it past script screeners if Dunston was a person, but as an orangutan he’s got just about enough cuteness capital to win us over.

Monday, June 21, 2010

80s and 90s Educational Toys


We’ve spent a lot of time here at Children of the 90s talking about the many, many ways the adults in our lives tricked us into learning things by slipping educational elements into seemingly recreational endeavors. What we’ve glossed over, however, are the many toys our parents and teachers provided for us with the express purpose of education. These toys didn’t dance around their true nature with all sorts of flashy distractions; instead, they made playtime suspiciously similar to school time. Kind of a bummer.

Though our initial instinct for free time was probably not to play with these teaching toys, for some reason or other many of us ended up spending countless hours with them. Whether through parental persuasion or limited classroom free play choices, we often willingly picked up a Speak & Spell or a See n’ Say and engaged in its attempts at educational endeavors. These toys may not have held their own against the mindless allure of a Skip-It or Super Soaker, but for the most part they still hold that endearing nostalgic appeal.

Speak & Spell It’s amazing how quickly technology novelty can depreciate. Once upon a time, a talking electronic seemed incredibly high-tech for a children’s toy. Granted, the novelty was probably subdued a bit by the toy’s strictly educational premise, but there was something distinctly charming about that robotic voice emanating from the Speak & Spell.
Speak & Spell (and its multi-subject counterparts Speak & Read and Speak & Math) were the ultimate device for tricking kids into learning academic material during their leisure time. Cleverly disguised as games like hangman and memory, Speak & Spell bore into our heads valuable lessons about prefixes and suffixes, homophones, and word patterns. It was all just about as exciting as the machine’s monotonous voice.



2-XL

The original 2-XL debuted in the late 70s--around the same time as the Speak & Spell prototype. Most children of the 90s probably better remember the 1992 reintroduction released by Tiger Electronics that replaced the original’s 8-tracks with cassette tapes. The interactive buttons we used to answer 2-XL trivia questions seem primitive in comparison to today’s highly complex children’s electronics, but we were all still easily amused enough at the time to be won over by the idea that we had our very own robot.


Teddy Ruxpin

Teddy Ruxpin was either very novel or very creepy, depending on your tolerance for animatronics. On one hand, his moving mouth and eyes made the stories he read via audiocassette come alive. On the other, the audiocassettes made him come alive, which for many children bordered on a traumatic experience. For all of us who harbored fears of our toys coming to life (a la Chucky, not Toy Story) Teddy Ruxpin was the stuff of nightmares.
Talk n’Play



For weeks I have been trying to remember what this devi
ce was called; a quick survey of my friends’ childhood memories led me to believe I had possibly made it up and it did not actually exist. Lo and behold, though, through the handy power of Google, its realness has been affirmed. Please tell me some of you owned this device, because I’d hate to be the only one reminiscing about its awesomeness.
The Talk n’ Play came with a variety of books, mostly featuring characters from Sesame Street and Alvin and the Chipmunks. It’s humorous now to realize I was once so wowed by a contraption that allowed me to electronically choose my own adventure with the press of a button--essentially the most basic function of every computer game. Nonetheless, this device once entertained me endlessly; I’m convinced if my Talk n’ Play were reunited, my delight in its reactivity to my responses would be just as exciting. I do think, though, that I would still feel guilty about defying Grover’s moratorium against pressing the red button in the book, “Don’t Push the Red Button.”


Alphie


Playskool’s Alphie was about as simple as a robot toy could get. It had relatively few electronic functions; most of the learning action relied on interchangeable cardboard cards you inserted into his display window. The Alphie toy was an educationa
l staple in 80s preschools, entertaining toddlers with its low-level interactivity and hard-to-break durability. Playskool still makes the Alphie robot, but its space-age exterior and digital display bears little resemblance to the Alphie of our day.


See n’ Say

I know this came out in the 60s, but they were such a common presence in 80s and 90s homes and classrooms that I couldn’t leave the See n’ Say off the list. Without their handy pull string apparatuses, we may never have found out exactly w
hat the cow or sheep say. For the record, it’s moo and baah. Thanks, See n’ Say!

K’nex
At first glance, these building blocks may not seem especially educational. However, if any of us made even the vaguest attempt to replicate the awesome full-functioning K’nex machinery from the commercials, we quickly found ourselves in the midst of a learning experience.

The ads made it look so easy: just follow the ins
tructions and you will soon be the proud owner/operator of a spinning ferris wheel or speedy go-kart. In reality, though, these designs were incredibly difficult to duplicate, particularly without the aid of constant adult intervention.


Brain Quest
Though it’s probably incorrect to classify these trivia booklets as toys, their arguably superior educational value in comparison to the other playthings on this list earns them a verified spot. While many of these other toys made some halfhearted attempt to hide their educational elements under a veneer of fun and games, Brain Quest made no efforts to depict its purpose as anything less than a useful learning tool, even including grade level classifications against which we could measure our intelligence. These classifications were useful and ego-boosting when we managed to answer a question from the 6th grade set as a mere 4th grader, but not quite as self esteem-building when you failed to deliver a basic 1st grade fact.


Note: If you’re looking for educational computer games, have no fear: I haven’t blatantly omitted them. There’s an entire post devoted to singing their praises. Check it out.

Friday, June 18, 2010

90s Disney Ballads


If you’re in the market for some new potentially embarrassing musical material to get you through a mind-numbingly dull road trip or your daily shower singing session, look no further than the 90s’ collection of powerful Disney ballads. These songs are just begging to be sung by warblingly off-key amateurs; sure, Disney ballads are impressive in their original form performed by respected industry favorites, but they’re that much more fun when butchered by passionate novices.At least that’s how I see it. My former roommates who had to endure those strained high notes emanating from our shared bathroom’s shower--well, they may not feel quite the same way. Sorry, guys.

So next time you’re looking to belt one out, consider partaking in one of these delightfully cheesy Disney power ballads from the 90s. It certainly won’t earn you any street credibility at the local karaoke bar, but it will leave you with a satisfying blend of nostalgia and sore vocal chords. If you’re ready to make that sort of sacrifice in the name of musical animated classics, here are Children of the 90s’ recommendations for either most inspiring or most painful--depending on your level of vocal expertise. Oh, and wherever available I stuck in some videos with lyrics to facilitate your sing-alongs. You’re welcome.

Whole New World (Aladdin)



What would Aladdin and Jasmine’s magic carpet ride be without this catchy duet? It really makes the moment. I do sort of like that the Wikipedia entry on the song includes its translated titles in the foreign dubbed versions. For example, the mainland China version is called, “Meet by Chance.” In France it’s “This Blue Dream.” It doesn’t have quite the same ring to my American ears. “This Bluuuuuuue Dreeeeeeeam....” Hmm. Not working for me.


Part of Your World (The Little Mermaid)



I will admit, when I look at that stuff, I do find it to be awfully neat. In fact, the collection seems to be just about complete. It just screams, “Think that Ariel is a girl who has everything!” But then I must fight my instincts and realize that the human artifacts in Ariel’s undersea cave can never equal the glory of having human legs. She may rock the shell bra, but that’s not enough to get her out there walking on one of those--what do you call it? Streeeeets.


Beauty and the Beast (Beauty and the Beast)


There’s something uniquely charming about a ballad crooned by a kindly matronly teapot. It’s just that much better when you find out that teapot is actually Angela Lansbury of Murder, She Wrote; she’s got serious cross-generational appeal. Grandparents, rejoice!


Reflection (Mulan)



You know you’re looking at a serious Disney ballad when the single version is performed by Christina Aguilera--she can really belt it out. “Reflection” has just the right balance of heartfelt emotion and grrrrl power. It’s like watching the Spice Girls rescue a puppy. Kind of. Okay, not really. You come up with a good comparison, then. Really, give it your best shot. Tough, huh?


You’ll Be In My Heart (Tarzan)



Just in case you ever wondered what it would sound like if the mastermind behind “Sussudio” recorded a heartwarming Disney ballad, here’s your opportunity to find out. Phil Collins’ “You’ll Be in My Heart” charted well on the Billboard Top 100, rising to the 21st spot--not bad for a Disney song.


Colors of the Wind (Pocahontas)



Speaking of decently-charting Disney songs, Vanessa Williams’ end-credits version of this Pocahontas ballad peaked at #4 on the US charts. It’s undeniably cheesy, but at least it has an underlying message. Well, it does if you ignore the fact that Disney completely ignored all actual historical and/or cultural elements of the real Pocahontas story in their retelling. It’s a message, sure, but probably not a historically accurate one. Oh well--at least it’s catchy.

Can You Feel the Love Tonight? (The Lion King)



Well? Can you? The falling-in-love-with-an-old-platonic-friend-in-a-matter-of-minutes montage certainly helps move things along at a steady pace. With the aid of these handy visual, you will indeed feel the love. Tonight.

Runner Up: Circle of Life. Only you can memorize the words in the intro, though. Otherwise, it’s just not worth it.



Go The Distance (Hercules)



I’m not ashamed to tell you I kind of like the Michael Bolton version that plays out the credits. Well, not that ashamed. Perhaps I should be more ashamed to admit I have the Spanish version--performed by Ricky Martin, no less--on my iPod.


God Help the Outcasts (The Hunchback of Notre Dame)



I felt compelled to include a song from all of the Disney musical animated films of the decade, but truthfully this one doesn’t pack quite the same punch as some of the others. Sorry, Esmeralda--you’re just not doing it for me here. There’s cheesy and then there’s over-the-top milking for emotional responses. Add in the Bette Midler version and it’s just too much to bear.

Thursday, June 17, 2010

Kid Cuisine

Note: Sadly, I could not find a good picture of the old school packaging featuring 90s mascots BJ and The Chef. You will have to settle for this more recent--and of course, vastly inferior--rendition. I apologize for the visual inconvenience.


As they say, there's just no accounting for taste. Particularly in children, as they usually either a) have none or b) are not voting party members in the menu-planning decision process. In either case, kids are wont to eat a variety of overprocessed food that most adults find revoltingly unappetizing at best. I don't see many people around my office brown bagging Lunchable stackables or fruit Gushers, but you can bet their children would be psyched to gain some cafeteria cred from packing them.

For kids, novelty is a major factor in the appeal of any type of food. Taste and presentation are relegated to afterthoughts when effective marketing and cutesy cartoon mascotry are in play. To a child, a flavor vaguely reminiscent of sawdust and onionskins is a small price to pay; if the cartoon penguin tells you to do it, you do it. It's that simple.

Kid Cuisine debuted in 1990 as a niche product claiming to offer quick and easy kid-friendly meals. These prepackaged frozen dinners a la Lean Cuisine featured standard children's meal fare such as macaroni and cheese or chicken nuggets. In typical frozen meal fashion, Kid Cuisine consumers usually sacrificed flavor and taste for convenience. KC dinners were far from culinary masterpieces, but they were the lazy parent's and unskilled babysitter's saving grace at mealtime.



In their early days, however, ease was the primary redeeming quality of these questionable dinners. The compartmentalization of the microwave-safe trays was always sketchy if best, leading to less than savory results after heating. It was not uncommon to open the microwave door to a mysterious mishmash of food items overflowing from one pocket to the next. Even kids knew you weren't supposed to eat creamed corn on your brownie or mash green beans into your pizza. It simply isn't done.

Truthfully, the compartment crossover was not always such an issue; it's all part of the magic of each meal component tasting exactly the same. No matter what the dinner claimed to be on the outside packaging, the food always retained a taste markedly similar to the packaging it was nuked in. At the end of the day, pudding in your mac and cheese isn't so bad if it all has the same general flavor: mass-produced institutional. Yum.

To their credit, Kid Cuisines did come with a "Fun Pack," a small Cracker Jack prize-esque activity book filled with mini games or stickers. While the title "Fun Pack" may be slightly presumptuous, it did prove a popular addition to the frozen prepackaged food market. The only problem? These things come frozen. Those activity booklets were pretty chilly.

The meal's frozen nature also provided another dilemma: not all types of foods can and should be microwaved at the same level for the same amount of time. Kid Cuisine's one-size-fits-all approach meant that every item in the tray had to undergo the same degree of nukage. That meant a frozen corndog and a frozen Oreo got the same general heating treatment. Results? Major sogginess.



From a nutritional standpoint, these meals were far from well-balanced. To be fair, in the 90s the TV commercial version of a well-balanced breakfast included 2 eggs, toast, orange juice, bacon, potatoes, cereal, and milk, so maybe our portion perceptions were partially skewed. What passed Kid Cuisine quality inspector muster as side dishes would have made staunch starch enthusiasts blanch at the pure volume of complex carbohydrates per package. Even the most lenient and nutritionally ignorant of parents probably knew deep down that pasta, pudding, an Oreo, and some corn niblets does not a sound meal make.

Luckily, with the help of some lovable commercial mascots, kids will eat pretty much anything. Anthropomorphic penguin BJ and bear "The Chef" were more than eager to shove these calorie-laden celebrations of starch down our juvenile throats. I'd never considered myself endeared to BJ and The Chef until I learned they were more recently replaced with some ripoff penguin character, KC. Is nothing sacred? Who makes the food if there's no chef? Who, I ask you? It just doesn't add up.

Logic withstanding, someone (possibly replacement second-string penguin mascot KC) keeps churning out these meals. In case you were wondering, they are disgusting as ever. To save you from having to find out for yourself, here's an ad featuring KC and one of the most nutritionally questionable Kid Cuisine options yet: macaroni with squeezable cheese sauce topped off with a Fruit by the Foot knockoff. This is by no means current, but the product's downward spiral into deeper caloric jeopardy is amusing nonetheless. Enjoy.

Wednesday, June 16, 2010

Seinfeld


It's tough to gauge the implications for 90s pop culture when one of the decade's most popular sitcom had a premise entirely devoted to "nothing." What exactly does it mean that we in the 90s openly embraced nihilistic entertainment that indulged the minutiae of everyday life. At a time when most sitcoms focused on learning valuable and ultimately heartwarming family-friendly lessons, Seinfeld held its own stubbornly dedicated to a principle Jerry Seinfeld referred to as "no hugging, no learning." That is, there don't have to be happy endings; in fact, it's much funnier without them.

Seinfeld ran on NBC from 1989-1998, though much of its enduring popularity stems from widespread syndication. As children, many of us may have missed the subtle (read: not child-friendly) nuances of the show, but as grownups we have plentiful opportunities to reconnect with Jerry, George, Elaine, and Kramer--the show still airs two or three times a day in most US markets. It's a testament to the show's longevity that it still enjoys moderate rating popularity in syndication over a decade after the series finale.

While many shows fail to stand the test of time, the humor of Seinfeld transcends current cultural references. Its absurdity and complete lack of moral compass make it an enduring favorite. Apparently sociopathic neuroses never go out of style. Good to know, huh?

As a sitcom, Seinfeld had a unique skill for coinage and infiltration of popular culture. While the show's writers claim they did not generally set out to create memorable catchphrases, many popular episodes launched witty one-liners and phrases into our lexicon. There is something so eminently quotable about the show, it's tough to keep even the now-most overused of phrases from slipping into our everyday conversation. In fact, just the other day, I shook a woman's hand and immediately realized she had the definitive man-hands: I could practically see her tearing those lobster claws with those burly paws of hers. It just goes to show: without the handy aid of Seinfeld, we may never have morphed into the nit-picking, easily irritated mentally maladjusted individuals we are today.

While this single post can by no means offer a comprehensive list of Seinfeld catchphrase, below are a random sampling of Seinfeldisms. You're welcome to drop your own favorites in the comments section. If you're ever desperately in need of an overly fault-seeking critique or assessment of a trivial situation, look no further than these helpful words and phrases.


"Yada, Yada, Yada"



"Yada, Yada, Yada" serves as a handy means of glossing over potentially incriminating details in a story. In the case of a long and boring anecdote, yada-ing can also help get to the point before your audience loses all interest.


"Master of Your Domain"



In the Seinfeld episode "The Contest," George's mother catches him in a rather indelicate situation, prompting the group to speculate on who can last the longest without becoming, er, master of their domain. Allegedly the story is based on an actual experience of writer Larry David, which is either very funny or very disturbing depending on how you look at it.


"Low Talker" "Close Talker" "High Talker"



These unfortunate speech habits can lead to some pretty awkward situations--a "low talker," for example, might so quietly ask you to wear a puffy pirate shirt on network television that you fail to comprehend the request. Totally humiliating.


"No Soup for You!"



Possibly one of the most-quoted Seinfeld language, the so-called "Soup Nazi" was actually inspired by real New York soup shop owner Al Yegeneh, who was justifiably less than pleased with his portrayal on the show. True story notwithstanding, actor Larry Thomas plays a delightfully deadpan version of the temperamental soup vendor, expelling customers from his shop for the most minor indiscretions.


"These Pretzels are Making Me Thirsty!"



After landing a bit part in a Woody Allen film, Kramer delivers his totally unnecessary one-liner, "These pretzels are making me thirsty!" The line popped up in several subsequent episodes, serving as an interchangeable expression of annoyance and irritation.


Shrinkage



Poor George just can't catch a break; he seems forever destined to endure one soul-crushingly humiliating situation after another. Following a dip in the chilly water, George's female Hamptons housemate catches him changes and makes some rather cruel digs at what she saw, leading George to defend himself with the airtight "I was in the pool!" To get revenge, he tricks her to disobey religious dietary laws by eating lobster. Not a perfect revenge, but a satisfying one nonetheless.


"Double Dip"



Want to cause a scene at your girlfriend's aunt's funeral reception? Here's a foolproof trick: disgust everyone in attendance by dipping a chip, taking a bite, and then redipping the chip after mouth contact. Worked for George.


"Helloooooo"



In "The Voice," Jerry is faced with a crucial dilemma: he must choose between his attractive girlfriend and his oddly deep-voiced impression of what he imagines her stomach would sound like if it could talk. Truly a problem for the ages. To be fair, the voice is hilarious, but Jerry's girlfriend didn't see it that way. You've got to really love an impression to sacrifice love and affection for the privilege of bellowing, "HELLOOOOO!"


Art Vandalay



It's usually pretty helpful to have a fake name on hand for all situations that warrant it--a person you're meeting in a random office lobby, the employer you claim to be interviewing with, or an imaginary boyfriend or client. Just don't be upset if this pseudonym turns out to be not only a real person, but the judge in your controversial series finale trial. Believe me, it happens.

Tuesday, June 15, 2010

Indoor Play Places


For those of us who did not grow up in consistently temperate climates, our parents faced a serious conundrum: how to drain us of our boundless energy when the outdoor playgrounds were buried under six feet of snow or consumed by a mighty hurricane? Without the benefit of outside space with major running-around space capacity, it was difficult to sufficiently tire a kid out in time for naptime. What's an exhausted and weather-beaten parent to do?

Luckily, enterprising child-minded 90s entrepreneurs had the answer: indoor play places. In these colorful, kid-friendly enclosed playgrounds, masses of children had the opportunity to run wild to their hearts' collective content. Parents, by lucky virtue of their inability to fit in those constrictive plastic crawl tubes, were mercilessly spared and allowed to sit back and relax from the observation area. Overall, a win-win situation.

All it took was a quick removal of shoes to be stored in the play place cubbies and we were generally good to go. Crawling spaces, climbing ropes, ball pits, and slides awaited us at every visit, turning these indoor play spaces into popular venues for birthday parties and playdates. While their appeal waned in the late 90s and many chains merged and eventually filed for bankruptcy, I'd like to remember them as they were: chaotic, germ-ridden, and filled with screaming children. At least we have our memories.


Discovery Zone



For a brief period in the early-to-mid 90s, DZ play places were a major force, opening centers in cities across the US. These self-proclaimed "indoor fitness centers" for children boasted an array of climbing, swinging, and sliding apparatuses. Perhaps DZ got a bit greedy, as their haste in opening venue after venue left them in a relatively dire financial situation. In 1996, the company filed for bankruptcy, inspiring the more dominant Chuck E. Cheese to quickly gobble up DZ franchises. By the end of the decade, Discovery Zones were but a brief memory to most 90s children.

Despite their short-lived popularity, many of us still remember the colorful commercials and catchy jingles that impelled us to beg our parents for what we considered to be our right to Discovery Zone time. Though the company failed to live up to their self-generated hype over time, for a time their slogan was right on: "Where kids want to be." Or, perhaps more appropriately, "Where fed-up and exhausted parents want to bring them."


Chuck E. Cheese



Among the few free-standing play place chains to cross over to the new millennium, Chuck E. Cheese's aptly cheesy concept has served them well over the years. Despite the undeniably frightening full-size animatronic mouse music show accompanying their signature sit-down pizza meal, Chuck E. Cheese has enjoyed relative success in the children's entertainment industry for over 30 years. Aside from the standard climbing equipment and ball pits, the chain also featured a sizable arcade stocked with standard fare. You've got to commend their multi-faceted approach at entertaining young consumers, but those giant singing mice are essentially unforgivable. They will haunt your dreams.



McDonalds PlayPlace


Some of today's savvier and consumer-minded children may be appalled to know some of us actually held birthday parties at (gasp!) McDonalds, but back in the late 80s and early 90s the novelty of these indoor PlayPlaces made them an attractive venue for children's celebrations. The relative cheapness of McDonalds' PlayPlaces in comparison to stand-alone chains like Chuck E. Cheese lured in budget-conscious parents. We may not have known what was in the Chicken McNuggets (suspiciously not containing all-white meat chicken breasts until a few years ago, leading me to suspect they once potentially contained shoes and tire remnants) but we knew one thing: PlayPlaces are free, Chuck E. Cheese costs money. Done deal.


Leaps and Bounds


McDonalds Corp knew they couldn't give it all away for free though--especially not when they saw their PlayPlace competitors raking in the big bucks from their pay-for-play centers. In 1991, McDonalds opened the pilot "Leaps & Bounds" center in an 11,000 square foot strip mall space Naperville, IL. The experiment was short-lived--the chain merged with the now-defunct Discovery Zone a few years later--but it was fun while it lasted.


Circus Pizza/Showbiz Pizza



These chains were somehow linked to the Chuck E. Cheese empire, though my research skills are a bit too hazy (read:lazy) to tell you exactly how. They featured the same basic Chuck E. Cheese prototype: arcade, ball bit, climbing zone, pizza, freaky animatronic performers. In case your memory needs some dusting off, here's a brief refresher course in the terrifying singing puppets: they were called the Rock-afire Explosion and you can see them in all of their horrific glory in the video above. Watch at your own risk: those things are creepy.


These play places varied significantly by region, so I imagine many of you grew up with different chains. Feel free to wax poetic in the comments section about your favorite mangy ball pit or sandbox station. These centers were popping up everywhere in the 90s, sometimes in the least expected places. Here, I'll get things started: my personal favorite was my family's annual stop at Grand Casino Hinckley in Minnesota--it may not sound like much of a place for children, but they had the play place to trump all other small-town isolated casino play places. To this day when I enter a casino, my instinct is not to sit down at the blackjack table but rather to ask the concierge for directions to the on-site enclosed play place. Screw slot machines: I want crawling tubes.

Okay, now it's your turn. Knock yourself out. Not literally, though. We don't have a brain-cushioning ballpit or recycled-tire floor here to break your fall.

Monday, June 14, 2010

Mr Sketch Scented Markers

There was nothing quite like fruit-scented marker sniffing to get the creative coloring time juices flowing. Sure, many of us ended up with an array of multicolored dots on the underside of our noses, but it was a minor price to pay for the sweet, sweet smell of cherries, lemons, and grapes. Our once neutral-smelling drawings were impressively transformed by Mr. Sketch, allowing us to create great aromatic works of art that bore olfactory resemblance to our supermarket produce sections. If you wanted to outline something in black, though, you had to be prepared to sniff at your own risk. Black licorice. Yech.

For a generation facing increasing concerns of huffing and household chemical abuse, it seems strange in retrospect that our parents and teachers once actively encouraged good old fashioned marker sniffing. Rubber cement and Sharpies were still no-nos, yet somehow these odoriferous drawing implements managed to fly quietly under the anxious anti-drug authority radar. Perhaps their non-toxicity played a role in their ubiquitous position on the parent-approved school supply list, but their addictive nature certainly likened them to the verboten.

There remains something sweetly (yes, sweetly--also pungently) naughty about inhaling these fruity marker smells. The markers held major kid appeal of color vibrancy alone, so the addition of a novel sensory stimulus was almost too much to handle. Imagine, you could now draw a lemon that smelled like a lemon. Was there no end to these incredible and undoubtedly necessary technological advances in school supplies? Forget pertinent socially conscious research on health and diseases--one sniff of these markers and I vowed to become a marker lab scientist.

The process of smellifying these markers remains a mystery to many of us former (excuse me, recovering) Mr. Sketch users. How exactly did this innovative marker producer squeeze that tantalizing aroma into this convenient tubular marker form? Is there some sort of fruit condensing machine? A scent extractor? While I still like to imagine a whimsical marker factory a la Dr. Seuss where colorfully-dressed workers load grapes and mangoes into shiny chrome machinery, from whose other end pops out perfectly apportioned scented markers.

In reality, the scentsational (scentsational! I'm on a roll!) smells of Mr. Sketch markers were purely chemical in nature. The giveaway? These art supplies smelled more strongly of fruit than actual fruit itself. It may not seem possible to get a more watermelony smell than that emanating from the fruit in the flesh (Flesh! Fruit! Puns!) but Mr. Sketch achieved the olfactorily impossible. Kudos, Mr. Sketch. You've out-fruited fruit.

Though not directly related to the quality of the fruity scents or ink quality, the name "Mr. Sketch" seems worth flagging as mildly suspicious. While it's clear the "Sketch" in "Mr. Sketch" refers to the art of drawing, the addition of the formal "Mr." title adds dubious implications about Mr. Sketch's credentials for spending long stretches of time with unsupervised children. Perhaps I'm just a cynic, but the name brings to mind images of disheveled trench-coat wearing men in windowless vans luring children from their playground activities with lollipops and Three Musketeers. While the unsavory (unsavory! These scent puns are out of control!) connotation is obviously not the intention of the Sanford company, it remains a bit troubling nonetheless. I don't have any children so perhaps I am not a reliable judge of caretaker quality, but I doubt I would let someone named "Mr. Sketch" interact with my children in their spare time. Just saying.


Fun-poking at the undeniably sketchy name aside, Mr. Sketch markers deserve recognition as a legitimate childhood phenomenon. These sets' ubiquitous presence in cubbies, art classrooms, backpacks, and playrooms made them a staple for the coloring-minded 90s child. Our parents and teachers knew these markers as veritable weapons in the war on our wavering attention spans; Mr. Sketch's deliciously fruity aroma could always occupy an otherwise cranky child in a pinch. Watermelon, lemon, cherries, and yes, even the ominously scented black licorice markers sufficiently won our limited juvenile focus.

Mr. Sketch allowed us to fixate on an unusual multitude of sensory stimuli: Sight, touch, smell, and for the not conventionally bright among us, taste. Thank goodness for non-toxicity. If our teachers, parents, and babysitters each had a nickel for every child who attempted to taste the fruity flavors of the rainbow by imprinting their tongues with the multi-hued slant tips of these markers, they would all be exceptionally rich individuals in their middle age. Instead, they will have to settle for the comforting knowledge that we at least did not poison ourselves with our curiosity. Not nickel per taste comforting, but it will have to do.

Friday, June 11, 2010

Children of the 90s is Still Out of Town: Enjoy this Classic Post--Dunkaroos

Sorry for freaking out my loyal readers earlier this week--some anonymously evil spambot hacked into my account and Google, in their infinite if mildly misguided wisdom, temporarily suspended it. Luckily, I was able to convince them that I was not the spambot but rather its innocent blog-writing victim, so the site is back in all of its original glory. Thanks, Google!

I am still out of town, but with the site back up and running I will return in full force with new posts next week. In the meantime, feel free to enjoy this delicious frosting-accompanied post on Dunkaroos. It's the second post that appeared on the site back in March 2009, so the likelihood of you having already read it is relatively slim. Enjoy, and thanks to all for your patience and concern during the blog removal scare. I promise I wouldn't abandon you without warning like that --you need your daily dose of 90s, and Children of the 90s is here to deliver.



Ah, Dunkaroos. That is, a dual-chamber compartmentalized plastic snack container housing kangaroo-shaped cookies and sweet, sweet frosting. The marketing department at Betty Crocker clearly took a pretty literal approach with their concise yet didactic slogan: "You Don't Just Eat...You Dunk-a-Roo!" And Roos we did dunk. In fact, we dunked to with such zeal and fervor that a web search for "Dunkaroos" leads you to forum after forum where passionate Dunkaroo devotees discuss and debate the various black-market methods of procuring bootleg snacks from their 90s childhoods.

Yes, those were simpler times. These days, the current fanaticism surrounding this simple cookie-and-frosting snacktime combo impels Dunkaroo enthusiasts to scour amazon.com and discount stores to locate these discountinued delights. Whether chocolate, vanilla, or the late-era cookies and cream flavor struck your fancy, these were a kid's dream. Imagine, a conveniently packaged snack featuring absolutely no natural ingredients and negligible nutritional value.

For some inexplicable reason, this cookie-and-frosting combo was paired with a sharp-dressed and surprisingly formal Australian Kangaroo mascot sporting a hat, vest, and tie. You have to wonder what that marketing meeting was like:

"Alright team, we've got these cookies with a frosting dip. What's the logical leap for our big ad campaign launch? I say we go the Australian angle, you know how those Aussies love their prepackaged frosting-laden snacks. Better yet, let's make it a kangaroo with an Australian accent. That's more appropriate, really. And can we dress him up a bit? Let's be real here people, a kangaroo wouldn't just go about eating sweets bareheaded sporting shirtsleeves. That's it, a hat and tie will really emphasize the deliciousness."

Exhibit A:



Ahh...there's nothing like a half-sung, half-spoken painfully literal description of a snack food to get the hunger juices flowing.

Mascot aside (because let's be real, most of our childhood foods were actively promoted by randomly generated anthropormorphic cartoon rabbits, cavemen, leprechauns, and their ilk), Dunkaroos were a phenomenon. These were the food to pull out at snack time. Your cheap handi-snack knockoff cookies-and-cream pack were essentially an affront to the valid cookie and frosting snack community.

The most bizarre part was, at the height of their popularity, the Dunkaroos people launched a contest to replace their loveable if oddly matched mascot, Sydney, with...wait for it...another kangaroo. I know they're called Dunkaroos, but really. The parameters of this contest, endearingly titled the "Dunk-a-Roos Kangaroo Kanga-Who Search," essentially requested from their loyal fans the most incremental image change possible. I present to you, Duncan, the dunkin' daredevil. Like all other cartoon food mascots, the majority of his life is devoted to being thwarted by obstacles in an attempt to eat a food that the rest of us can just pick up in our neighborhood grocery store.



So there you have it...Dunkaroos. As their then new bad-boy mascot (as denoted by presence of backwards cap) rides into the abyss on a roaring motorcycle, so too must we leave behind this delicious snack from days of yore in a cloud of cookie dust. That is, unless you're willing to risk life and limb by ordering discontinued snack food on amazon.com for purely nostalgic reasons.

According to my google search, most of you are willing to take that risk. Dunk safely, children of the 90s. Dunk safely.

Digg This!